This course sets out as a starting point and approach to the field of graphic expression as an autonomous or supporting system inherent to audiovisual production systems. Starting from the creative and narrative concept that frames drawing and its peripheral techniques in the practice of animated arts, the course objective is to link both platforms, graphics and film, in the management and production of personal communication systems and codes capable of providing new ways of expression in the field of character design.
Competencies and learning outcomes
- Creativity and innovation.
- Knowledge of the economic, technological, psychosocial, historical, cultural, and legal environment.
- Basic knowledge of communication.
- Ability to apply audiovisual techniques and expertise in the use of technological tools in order to develop a product in accordance with professional requirements of technical and artistic quality.